Don’t Go Into the Woods

Technical Details
Title: Don’t Go Into the Woods | Format: Short Interactive story | Creation: Unity Game Engine, Maya, Photoshop, Z-brush | Date: Spring 2016

“Don’t Go Into the Woods: is a a short story built from the rhetoric of cautionary fairy tales to craft a narrative that capitalizes on the tensions between the freedom and fear. The “protagonist” emerges as both narrator and player in a hybrid 2D textual and 3D visual space, and the ambiguous identity of this subject forms the core of the experience.

The woods are beautiful.

But is there really a monster in the woods?

 

Picture Gallery

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