A Place to Be

Technical Details
Title: A Place to Be| Format: Digital Game | Tools: Built with Unity. | Date: Spring 2017 | Advisors: Robin Hunicke, Susana Ruiz, Katherine Isbiter | Programming Team: Johannes Spaulding, Jacob Le, Calvin Walanuts , Jason Yang , Andrew Cousins | Additional Art: Aubrey Isaacman | Music: Ryan Page | Special Thanks: The entire DANM cohort 

“A Place to Be” is a work that offers an unorthodox exploration of non-humanoid player characters and the concept of death in digital game spaces.

The game uses a simple point and click control scheme to let players discover the artificial world’s familiar cycles.

Picture Gallery